🎯

gemini-image-generator

🎯Skill

from ccalebcarter/purria-skills

VibeIndex|
What it does

Generates game art and assets using Google Gemini's AI image generation capabilities for the Purria game project.

gemini-image-generator

Installation

Install skill:
npx skills add https://github.com/ccalebcarter/purria-skills --skill gemini-image-generator
14
Last UpdatedJan 22, 2026

Skill Details

SKILL.md

Overview

# Purria Skills

A collection of Claude Code skills for game development, specifically designed for Farming in Purria - a cozy gambling tycoon game.

Overview

These skills provide specialized expertise for building games that combine:

  • 🌾 Farming simulation mechanics
  • 🎰 Casino/betting systems
  • πŸ€– Robot companions (Simulins)
  • 🎨 Stylized game art

Skills

Game Design

| Skill | Description |

|-------|-------------|

| [casino-math-balancer](skills/casino-math-balancer) | RTP, odds, house edge, payout calculations |

| [game-concept-advisor](skills/game-concept-advisor) | Mechanic brainstorming, cross-domain inspiration |

| [game-systems-doc](skills/game-systems-doc) | GDD writing, feature specs, documentation |

| [fun-advisor](skills/fun-advisor) | Player psychology, engagement, fun evaluation |

Development

| Skill | Description |

|-------|-------------|

| [drizzle-game-schema](skills/drizzle-game-schema) | Database schemas for games with Drizzle ORM |

| [zustand-game-patterns](skills/zustand-game-patterns) | State management, persistence, undo/redo |

| [react-game-ui](skills/react-game-ui) | Game UI components, animations, HUDs |

| [hexgrid-algorithms](skills/hexgrid-algorithms) | Hex math, pathfinding, coordinate systems |

Assets & Art

| Skill | Description |

|-------|-------------|

| [gemini-image-generator](skills/gemini-image-generator) | AI image generation with Google Gemini |

| [game-assets-team](skills/game-assets-team) | Art direction, asset pipeline, style guides |

Quality & Setup

| Skill | Description |

|-------|-------------|

| [testing-team](skills/testing-team) | QA, playtesting, unit/E2E testing |

| [purria-starter](skills/purria-starter) | Project setup, environment validation |

Worldbuilding β€” Core Advisory Team

| Skill | Description |

|-------|-------------|

| [interview-conductor](skills/interview-conductor) | Session facilitation, discovery interviews |

| [narrative-architect](skills/narrative-architect) | Story structure, plot, themes, stakes |

| [character-developer](skills/character-developer) | Character psychology, arcs, relationships |

| [world-architect](skills/world-architect) | Setting coherence, lore tracking, consistency |

| [lead-visual-artist](skills/lead-visual-artist) | Art direction, visual language, image prompts |

Worldbuilding β€” Specialist Advisors

| Skill | Description |

|-------|-------------|

| [expert-cartographer](skills/expert-cartographer) | Maps, geography, distances, terrain |

| [geological-advisor](skills/geological-advisor) | Meteor impacts, crater evolution, minerals |

| [technology-sme](skills/technology-sme) | Tech consistency, anachronism prevention |

| [cultural-anthropologist](skills/cultural-anthropologist) | Culture development, customs, social structure |

| [historian](skills/historian) | Timeline crafting, historical events, causation |

| [linguist](skills/linguist) | Naming conventions, language creation |

| [economist](skills/economist) | Trade, currency, resource systems |

| [political-scientist](skills/political-scientist) | Governance, power structures, factions |

| [ecologist](skills/ecologist) | Flora, fauna, ecosystems |

| [mythologist](skills/mythologist) | Religion, legends, belief systems |

| [military-strategist](skills/military-strategist) | Warfare, tactics, military systems |

MCP Servers

| Server | Description |

|--------|-------------|

| [recraft](mcp-servers/recraft) | Background removal and SVG vectorization |

Asset Pipeline

The full asset creation workflow:

```

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”

β”‚ ASSET PIPELINE β”‚

β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€

β”‚ β”‚

β”‚ 1. CONCEPT 2. GENERATE 3. PROCESS β”‚

β”‚ β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚

β”‚ β”‚game-assetβ”‚ β†’ β”‚ gemini β”‚ β†’ β”‚ recraft β”‚

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game-concept-advisor🎯Skill

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fun-advisor🎯Skill

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game-systems-doc🎯Skill

Writes comprehensive game design documents (GDDs), generates detailed feature specifications, and creates structured technical documentation for game systems.

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drizzle-game-schema🎯Skill

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🎯
hexgrid-algorithms🎯Skill

Provides specialized computational methods for hexagonal grid mathematics, including coordinate transformations, pathfinding, and spatial algorithms for game development.

🎯
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