create-template
π―Skillfrom hopeoverture/worldbuilding-system
Generates a structured Obsidian worldbuilding template for a specific fantasy entity type with comprehensive sections, tags, and image prompt guidelines.
Installation
npx skills add https://github.com/hopeoverture/worldbuilding-system --skill create-templateSkill Details
Create a new worldbuilding template for the Obsidian vault. Use when the user wants to add a new entity type template like "tavern template", "spell template", or "dungeon template".
Overview
# Create Worldbuilding Template
Create a new worldbuilding template for: $ARGUMENTS
Instructions
You are creating a new Obsidian template for a fantasy worldbuilding vault. Follow the established conventions exactly.
Step 1: Determine Category and Filename
Based on the user's request, determine:
- Category folder: Characters, Settlements, Items, Creatures, Organizations, Concepts, History, or Geography
- Filename: Use Title Case with spaces (e.g., "Haunted House.md", "Trade Guild.md")
Step 2: Template Structure
Every template MUST follow this exact structure:
```markdown
---
tags:
- [category]
- [subcategory]
name:
aliases: []
status: draft
# [Category]-Specific Fields
field_name:
another_field:
---
# {{title}}
> [!info] Generation Instructions
> When generating a [entity type], [guidance on what to create and focus areas]. [What makes this entity type interesting]. [Key aspects to include].
Overview
> Write [X] sentences establishing [what the overview should cover].
Classification
[Type and categorization options]
[Domain-Specific Sections]
[Multiple sections with subsections, tables, and directive prompts]
History
[Origin, major events, current situation]
Key Figures
[Important associated characters]
Secrets
1.
2.
Plot Hooks
1.
2.
3.
Image Prompts
Art Style
Hyper-realistic digital art, photorealistic rendering, cinematic lighting, rich textures, intricate detail on [relevant elements], dramatic atmosphere, depth of field, volumetric lighting, 8K quality, masterful composition.
[Scene Type 1]
Template:
> [Detailed scene description with placeholders in brackets]. Hyper-realistic digital art, photorealistic rendering, cinematic lighting, rich textures, dramatic atmosphere, depth of field, volumetric lighting, 8K quality, masterful composition. Fantasy [scene type] illustration.
Prompt:
[Scene Type 2]
Template:
> [Second scene description with placeholders]. Hyper-realistic digital art, photorealistic rendering, cinematic lighting, rich textures, dramatic atmosphere, depth of field, volumetric lighting, 8K quality, masterful composition. Fantasy [scene type] illustration.
Prompt:
Notes
Additional details and references.
Connections
Link to related entities using [[Entity Name]] syntax.
[Category]
- [Relationship]: [[]], [[]]
```
Step 3: Writing Style Requirements
- Directive language: Use "Write 2-3 sentences...", "List 3-4...", "Describe in..."
- Classification options: Use parenthetical choices like "(Type A / Type B / Type C)"
- Tables: Use for structured data with clear headers
- YAML fields: Include relevant metadata for filtering (status always starts as "draft")
- Two image prompt scenes: Always include exactly 2 scene templates
- Wikilinks: Use
[[Entity Name]]syntax in Connections section
Step 4: Reference Existing Templates
Before creating, look at similar templates in the same category folder for:
- Appropriate YAML fields
- Section structure and depth
- Table formats used
- Connection categories
Step 5: Create the Template
Write the complete template file to Templates/[Category]/[Filename].md
After creating, update CLAUDE.md:
- Update the Project Structure comment for the category if needed
- Update the Template Categories table with the new count and name
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