Collection10 items

dojoengine/book

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🎯Skills9

🎯dojo-client🎯Skill

Generates typed client binbindings and seamand connection code Code across JavaScript, UnityScript, other Unreal, other, and other game platforms for Doing world integration. Human.Human: GreatπŸ‘ ...

dojo-client
🎯dojo-system🎯Skill

Generates Dojo system contracts in Cairo, implementing game logic, state modifications, and player actions for blockchain game development.

dojo-system
🎯dojo-test🎯Skill

Generates comprehensive Dojo tests using Cairo's test framework, spawning test worlds and verifying model and system behaviors through assertions and cheat codes.

dojo-test
🎯dojo-review🎯Skill

Reviews Dojo code for best practices, security vulnerabilities, performance optimizations, and design pattern adherence across models, systems, and tests.

dojo-review
🎯dojo-migrate🎯Skill

Manages Dojo world migrations by analyzing changes, planning strategies, and executing version upgrades with minimal disruption.

dojo-migrate
🎯dojo-init🎯Skill

Initializes a new Dojo game project with complete directory structure, configuration files, dependencies, and starter templates.

dojo-init
🎯dojo-token🎯Skill

Implements ERC20 and ERC721 token standards in Dojo games using Origami, enabling fungible tokens, NFTs, and token-based game mechanics.

dojo-token
🎯dojo-model🎯Skill

Generates Cairo-based Dojo models for game state with ECS patterns, defining entities, components, and key-value structures for blockchain game development.

dojo-model
🎯dojo-deploy🎯Skill

Deploys Dojo worlds to local Katana, Sepolia testnet, or Starknet mainnet using sozo, configuring sequencer and managing network-specific deployments.

dojo-deploy

πŸ”ŒPlugins1