
π―Skills9
Game designer skill for designing 2D (Phaser) and 3D (Three.js) browser games with game mechanics, level design, and balancing.
Phaser 2D game development skill from game-creator, enabling AI agents to build, monetize, and ship browser games with support for OpenGameProtocol and 40+ AI coding agents.
Game design skill from game-creator, helping AI agents design browser games for the agent internet with Phaser (2D) and Three.js (3D) support.
Game deployment skill for shipping browser games with build optimization, hosting setup, and CI/CD pipelines.
Game monetization skill for implementing in-game purchases, ads, and revenue strategies using Play.fun (OpenGameProtocol).
A skill that records high-FPS autonomous promo videos of Phaser games using Playwright and FFmpeg, outputting 50 FPS MP4 in mobile portrait (9:16) format ready for TikTok, Reels, and social media by slowing the game to 0.5x during recording and speeding up in post.
Performance optimization patterns for Three.js games, providing measured benchmarks and implementation guides for InstancedMesh-based draw call reduction in both static scenes (19,600 to 1 draw call) and moving entity scenarios (8,000 to 1 draw call) with up to 57x render CPU improvement.
Adds real-time or turn-based multiplayer to existing browser games using PartyKit (Cloudflare Durable Objects). Scaffolds a room-based server, NetworkManager client, EventBus integration, and deploys to Cloudflare edge, while preserving single-player offline functionality.
An AI coding agent skill that turns game ideas into fully playable browser games with pixel art, procedural audio, and automated QA. Supports deployment to the web and monetization through Play.fun.