threejs
๐ฏSkillfrom dmdorta1111/jac-v1
Enables creating immersive 3D web experiences using WebGL/WebGPU with advanced rendering, physics, VR/XR, and interactive graphics capabilities.
Part of
dmdorta1111/jac-v1(25 items)
Installation
npm run devnpm run build:formsnode scripts/check-duplicates.jsnode scripts/verify-radio-numeric.jsnpm run buildSkill Details
Build immersive 3D web experiences with Three.js - WebGL/WebGPU library for scenes, cameras, geometries, materials, lights, animations, loaders, post-processing, shaders (including node-based TSL), compute, physics, VR/XR, and advanced rendering. Use when creating 3D visualizations, games, interactive graphics, data viz, product configurators, architectural walkthroughs, or WebGL/WebGPU applications. Covers OrbitControls, GLTF/FBX loading, PBR materials, shadow mapping, post-processing effects (bloom, SSAO, SSR), custom shaders, instancing, LOD, animation systems, and WebXR.
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Manages MongoDB database connections, schema definitions, and data persistence for dynamic form workflows in the JAC-V1 project.
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creo-toolkit skill from dmdorta1111/jac-v1
Automates Creo Parametric design tasks via Java, enabling programmatic model, feature, assembly, and drawing manipulation through a robust session-based API.