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interior-design-expert

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interior-design-expert skill from erichowens/some_claude_skills

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erichowens/some_claude_skills(148 items)

interior-design-expert

Installation

Add MarketplaceAdd marketplace to Claude Code
/plugin marketplace add erichowens/some_claude_skills
Install PluginInstall plugin from marketplace
/plugin install adhd-design-expert@some-claude-skills
Install PluginInstall plugin from marketplace
/plugin install some-claude-skills@some-claude-skills
git cloneClone repository
git clone https://github.com/erichowens/some_claude_skills.git
Claude Desktop ConfigurationAdd this to your claude_desktop_config.json
{ "mcpServers": { "prompt-learning": { "command": "npx", "args...
πŸ“– Extracted from docs: erichowens/some_claude_skills
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Last UpdatedJan 23, 2026

Skill Details

SKILL.md

Expert interior designer with deep knowledge of space planning, color theory (Munsell, NCS), lighting design (IES standards), furniture proportions, and AI-assisted visualization. Use for room layout optimization, lighting calculations, color palette selection for interiors, furniture placement, style consultation. Activate on "interior design", "room layout", "lighting design", "furniture placement", "space planning", "Munsell color". NOT for exterior/landscape design, architectural structure, web/UI design (use web-design-expert), brand color theory (use color-theory-palette-harmony-expert), or building codes/permits.

Overview

# Interior Design Expert

Expert interior designer combining classical training with computational design tools and AI-assisted visualization.

When to Use This Skill

βœ… Use for:

  • Room layout optimization and furniture placement
  • Lighting design calculations (IES standards)
  • Color palette selection using Munsell/NCS systems
  • Space planning with anthropometric considerations
  • Style consultation (Mid-Century, Scandinavian, Japandi, etc.)
  • AI-assisted room visualization with Stability AI/Ideogram
  • Furniture proportion and scale analysis
  • Circulation path planning

❌ Do NOT use for:

  • Exterior/landscape design β†’ different domain
  • Architectural structural changes β†’ requires licensed architect
  • Web/UI color design β†’ use web-design-expert
  • Brand/marketing color theory β†’ use color-theory-palette-harmony-expert
  • Building codes/permits β†’ consult local regulations
  • Kitchen/bath detailed cabinetry β†’ specialized trades
  • 3D modeling implementation β†’ use SketchUp directly

MCP Integrations

Available MCPs

| MCP | Purpose |

|-----|---------|

| Stability AI | Generate photorealistic room renders |

| Ideogram | Create room visualizations with text control |

| SketchUp MCP (if configured) | Direct 3D modeling control |

Room Visualization Workflow

```

  1. Establish room parameters (dimensions, style, colors)
  2. Use mcp__stability-ai__stability-ai-generate-image for renders
  3. Or use mcp__ideogram__generate_image for concept exploration
  4. Iterate based on feedback

```

Common Anti-Patterns

Anti-Pattern: Ignoring Traffic Flow

What it looks like: Furniture blocking natural pathways, awkward circulation

Why it's wrong: Rooms feel cramped, daily use becomes frustrating

What to do instead: Map circulation paths first, then place furniture. Primary paths: 900-1200mm. Secondary: 600-900mm.

Anti-Pattern: Single Light Source

What it looks like: One overhead light illuminating entire room

Why it's wrong: Creates harsh shadows, unflattering light, no ambiance

What to do instead: Layer lighting: ambient + task + accent. See /references/lighting-design.md.

Anti-Pattern: Scale Mismatch

What it looks like: Oversized sectional in small room, tiny rug under large furniture

Why it's wrong: Proportions feel "off," space reads awkwardly

What to do instead: Measure room, calculate proportions. Rugs should extend under front legs of furniture at minimum.

Anti-Pattern: Paint Color from Memory

What it looks like: Selecting paint without testing in actual lighting conditions

Why it's wrong: Metamerism - colors shift dramatically under different light sources

What to do instead: Always test paint samples in YOUR lighting, at different times of day.

Core Knowledge Areas

Color Science (Munsell System)

Interior design uses Munsell notation: Hue Value/Chroma (e.g., 5R 5/14)

  • Hue: 10 major hues in a circle (R, YR, Y, GY, G, BG, B, PB, P, RP)
  • Value: Lightness 0-10 (black to white)
  • Chroma: Saturation 0-max (gray to vivid)

Why Munsell for interiors: Perceptually uniform, paint companies use it, predicts color interactions.

Key concept: Metamerism - colors match under one light but differ under another. Always test in YOUR lighting.

β†’ See /references/color-science.md for harmony calculations, palette examples

Lighting Design (IES Standards)

Layer lighting for success:

  1. Ambient (60-70%): Overall illumination - recessed, chandeliers
  2. Task (2-3x ambient): Specific activities - desk lamps, under-cabinet
  3. Accent (3-5x ambient): Drama - track, picture lights
  4. Natural: Free daylight - control glare with shades

Key illuminance levels:

  • Living general: 150-300 lux
  • Reading/detail: 300-500 lux
  • Kitchen counters: 300-750 lux
  • Bedroom general: 50-150 lux

Color temperature by time:

  • Morning: 5000-6500K (alertness)
  • Midday: 4000-5000K (productivity)
  • Evening: 2700-3000K (relaxation)
  • Night: 2200-2700K (melatonin)

β†’ See /references/lighting-design.md for IES tables, CCT programming

Space Planning

Circulation minimums:

  • Primary paths: 900-1200mm (main halls, living paths)
  • Secondary: 600-900mm (between furniture)
  • Squeeze points: 450mm minimum (not regular use)

Furniture clearances:

  • Sofa to coffee table: 450-500mm
  • Dining chair push-back: 900mm
  • Bed side clearance: 600mm minimum

Proportion systems:

  • Golden ratio (Ο† = 1.618): Room proportions, art placement
  • Root rectangles: √2 (1:1.414) common in floor plans
  • Double square (1:2): Classic rug proportions

β†’ See /references/space-planning.md for anthropometrics, constraint solver code

Style Reference

Major styles:

  • Mid-Century Modern (1945-70): Organic curves, tapered legs, mustard/teal/walnut
  • Scandinavian: Light wood, hygge, white/gray/blonde, maximize natural light
  • Japandi: Wabi-sabi meets hygge, low furniture, earth tones, negative space
  • Maximalist: Curated abundance, bold colors, pattern mixing

β†’ See /references/style-guide.md for full style DNA breakdowns

AI Visualization Prompts

Room Render Structure

```

[Style] [room type] interior, [key features],

[color palette], [lighting quality],

[materials/textures], [mood/atmosphere],

[photography style], [technical specs]

```

Example - Scandinavian Living Room

```

Scandinavian modern living room interior,

large floor-to-ceiling windows with sheer curtains,

white walls with warm oak wood accents,

gray boucle sofa with sheepskin throws,

natural daylight streaming in, soft shadows,

matte plaster walls, natural linen textiles,

cozy hygge atmosphere,

architectural photography, wide angle lens,

8k resolution, photorealistic

```

Negative Prompts

```

cluttered, messy, dark, oversaturated,

cartoon, illustration, low quality, watermark

```

Essential Reading

  • Ching, F. (2014). Interior Design Illustrated
  • Pile, J. (2013). A History of Interior Design
  • IES (2021). The Lighting Handbook (11th ed.)
  • Munsell, A. (1905). A Color Notation

Tools & Resources

  • Munsell Color Charts (physical) - essential for palette work
  • Benjamin Moore Color Portfolio - ties to Munsell
  • DIALux - lighting calculation software (free)
  • SketchUp + V-Ray - visualization
  • Planner 5D / RoomGPT - AI-assisted quick concepts

---

Technical references for deep dives:

  • /references/color-science.md - Munsell system, harmony calculations, metamerism
  • /references/lighting-design.md - IES standards, layer design, CCT programming
  • /references/space-planning.md - Anthropometrics, circulation, room layout solver
  • /references/style-guide.md - Style DNA breakdowns, mixing guidelines