🎯

agent-native-architecture

🎯Skill

from everyinc/compound-engineering-plugin

VibeIndex|
What it does

Generates architectural design recommendations optimized for multi-agent collaboration and interaction, focusing on creating software structures that inherently support distributed, agent-driven de...

agent-native-architecture

Installation

Install skill:
npx skills add https://github.com/everyinc/compound-engineering-plugin --skill agent-native-architecture
35
AddedJan 27, 2026

Skill Details

SKILL.md

Overview

# Compound Marketplace

[![Build Status](https://github.com/EveryInc/compound-engineering-plugin/actions/workflows/ci.yml/badge.svg)](https://github.com/EveryInc/compound-engineering-plugin/actions/workflows/ci.yml)

[![npm](https://img.shields.io/npm/v/@every-env/compound-plugin)](https://www.npmjs.com/package/@every-env/compound-plugin)

A Claude Code plugin marketplace featuring the Compound Engineering Plugin β€” tools that make each unit of engineering work easier than the last.

Claude Code Install

```bash

/plugin marketplace add https://github.com/EveryInc/compound-engineering-plugin

/plugin install compound-engineering

```

OpenCode + Codex (experimental) Install

This repo includes a Bun/TypeScript CLI that converts Claude Code plugins to OpenCode and Codex.

```bash

# convert the compound-engineering plugin into OpenCode format

bunx @every-env/compound-plugin install compound-engineering --to opencode

# convert to Codex format

bunx @every-env/compound-plugin install compound-engineering --to codex

```

Local dev:

```bash

bun run src/index.ts install ./plugins/compound-engineering --to opencode

```

OpenCode output is written to ~/.opencode by default, with opencode.json at the root and agents/, skills/, and plugins/ alongside it.

Both provider targets are experimental and may change as the formats evolve.

Codex output is written to ~/.codex/prompts and ~/.codex/skills, with each Claude command converted into both a prompt and a skill (the prompt instructs Codex to load the corresponding skill). Generated Codex skill descriptions are truncated to 1024 characters (Codex limit).

Workflow

```

Plan β†’ Work β†’ Review β†’ Compound β†’ Repeat

```

| Command | Purpose |

|---------|---------|

| /workflows:plan | Turn feature ideas into detailed implementation plans |

| /workflows:work | Execute plans with worktrees and task tracking |

| /workflows:review | Multi-agent code review before merging |

| /workflows:compound | Document learnings to make future work easier |

Each cycle compounds: plans inform future plans, reviews catch more issues, patterns get documented.

Philosophy

Each unit of engineering work should make subsequent units easierβ€”not harder.

Traditional development accumulates technical debt. Every feature adds complexity. The codebase becomes harder to work with over time.

Compound engineering inverts this. 80% is in planning and review, 20% is in execution:

  • Plan thoroughly before writing code
  • Review to catch issues and capture learnings
  • Codify knowledge so it's reusable
  • Keep quality high so future changes are easy

Learn More

  • [Full component reference](plugins/compound-engineering/README.md) - all agents, commands, skills
  • [Compound engineering: how Every codes with agents](https://every.to/chain-of-thought/compound-engineering-how-every-codes-with-agents)
  • [The story behind compounding engineering](https://every.to/source-code/my-ai-had-already-fixed-the-code-before-i-saw-it)

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