blockbench-pbr-materials
π―Skillfrom jasonjgardner/blockbench-mcp-project
Streamlines physically-based rendering material creation and export for Minecraft models in Blockbench, enhancing texture realism and workflow efficiency.
Installation
npx skills add https://github.com/jasonjgardner/blockbench-mcp-project --skill blockbench-pbr-materialsMore from this repository6
blockbench-hytale skill from jasonjgardner/blockbench-mcp-project
blockbench-plugins skill from jasonjgardner/blockbench-mcp-project
Enables creating, editing, and managing 3D model animations within the Blockbench environment using the MCP (Model Control Protocol) server.
Provides an overview and summary of the Blockbench MCP (Model Creation Protocol) server configuration and integration settings.
Provides interactive 3D modeling guidance and workflow assistance for creating detailed models within the Blockbench application.
Enables advanced texture painting, UV mapping, and texture editing workflows within the Blockbench 3D modeling application via MCP remote interaction.