blockbench-texturing
π―Skillfrom jasonjgardner/blockbench-mcp-project
Enables advanced texture painting, UV mapping, and texture editing workflows within the Blockbench 3D modeling application via MCP remote interaction.
Installation
npx skills add https://github.com/jasonjgardner/blockbench-mcp-project --skill blockbench-texturingSkill Details
Overview
# Blockbench MCP Sample Project
This repository serves as a template or example of how to create a workspace which sets up the [Blockbench MCP server](https://github.com/jasonjgardner/blockbench-mcp-plugin/) for success.
> __Note:__ In this example repository, the MCP port in Blockbench is set to __3000__ and the endpoint is __bb-mcp__. These are the default values, but can be changed within the plugin's settings in Blockbench.
Start Blockbench
Desktop version of Blockbench must be running in the background.
IDE Setup Examples
VS Code
See the files in the [.vscode](./.vscode) and [.github](./.github) directories.
Claude Code
```bash
claude mcp add blockbench npx mcp-remote http://localhost:3000/bb-mcp
```
Cline
__cline_mcp_settings.json__
```json
{
"mcpServers": {
"blockbench": {
"command": "npx",
"args": [
"-y",
"mcp-remote",
"http://localhost:3000/bb-mcp"
]
}
}
}
```
Skills
```bash
npx skills add https://github.com/jasonjgardner/blockbench-mcp-project --skill blockbench-animation
npx skills add https://github.com/jasonjgardner/blockbench-mcp-project --skill blockbench-modeling
npx skills add https://github.com/jasonjgardner/blockbench-mcp-project --skill blockbench-texturing
npx skills add https://github.com/jasonjgardner/blockbench-mcp-project --skill blockbench-pbr-materials
npx skills add https://github.com/jasonjgardner/blockbench-mcp-project --skill blockbench-mcp-overview
npx skills add https://github.com/jasonjgardner/blockbench-mcp-project --skill blockbench-hytale
```
More from this repository6
blockbench-hytale skill from jasonjgardner/blockbench-mcp-project
blockbench-plugins skill from jasonjgardner/blockbench-mcp-project
Enables creating, editing, and managing 3D model animations within the Blockbench environment using the MCP (Model Control Protocol) server.
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Streamlines physically-based rendering material creation and export for Minecraft models in Blockbench, enhancing texture realism and workflow efficiency.
Provides interactive 3D modeling guidance and workflow assistance for creating detailed models within the Blockbench application.