🎯

ux-accessibility

🎯Skill

from matthewharwood/fantasy-phonics

VibeIndex|
What it does

ux-accessibility skill from matthewharwood/fantasy-phonics

ux-accessibility

Installation

Install skill:
npx skills add https://github.com/matthewharwood/fantasy-phonics --skill ux-accessibility
1
AddedJan 29, 2026

Skill Details

SKILL.md

WCAG 2.2 accessibility patterns for web components. Use when implementing focus management, keyboard navigation, screen reader support, reduced motion, high contrast mode, or touch targets. Integrates with project's accessibility.css tokens. (project)

Overview

# UX Accessibility Skill

Accessibility-first design patterns for WCAG 2.2 AA compliance. This skill provides implementation guidance for making interactive components accessible to all users.

Related Skills

  • material-symbols-v3: Icon accessibility patterns (aria-hidden, aria-label)
  • ux-iconography: Icon button patterns and screen reader text
  • ux-component-states: ARIA state attributes for interactive elements

Project Accessibility Tokens

This project defines accessibility tokens in css/styles/accessibility.css:

```css

:root {

--focus-ring-width: 2px;

--focus-ring-offset: 2px;

--focus-ring-color: var(--color-primary);

--min-touch-target: 44px;

--transition-fast: 150ms ease;

}

```

Focus Management

Focus Ring Implementation

Always use the project's focus tokens for consistent visible focus:

```css

.interactive:focus-visible {

outline: var(--focus-ring-width) solid var(--focus-ring-color);

outline-offset: var(--focus-ring-offset);

}

```

Focus Trap for Modals

When implementing modals or dialogs, trap focus using direct element references (NO querySelector):

```javascript

class ModalDialog extends HTMLElement {

// Store focusable elements as direct references during construction

#closeBtn;

#confirmBtn;

constructor() {

super();

this.attachShadow({ mode: 'open' });

// Build DOM imperatively, storing references

this.#closeBtn = document.createElement('button');

this.#closeBtn.className = 'close-btn';

this.#closeBtn.textContent = 'Γ—';

this.#closeBtn.setAttribute('part', 'close');

this.#confirmBtn = document.createElement('button');

this.#confirmBtn.className = 'confirm-btn';

this.#confirmBtn.textContent = 'Confirm';

this.#confirmBtn.setAttribute('part', 'confirm');

const container = document.createElement('div');

container.className = 'modal';

container.setAttribute('part', 'container');

container.appendChild(this.#closeBtn);

container.appendChild(document.createElement('slot'));

container.appendChild(this.#confirmBtn);

this.shadowRoot.appendChild(container);

}

connectedCallback() {

this.addEventListener('keydown', this);

}

disconnectedCallback() {

this.removeEventListener('keydown', this);

}

handleEvent(e) {

if (e.type === 'keydown' && e.key === 'Tab') {

const active = this.shadowRoot.activeElement;

if (e.shiftKey && active === this.#closeBtn) {

e.preventDefault();

this.#confirmBtn.focus();

} else if (!e.shiftKey && active === this.#confirmBtn) {

e.preventDefault();

this.#closeBtn.focus();

}

}

}

}

```

Return Focus After Close

Store and restore focus when closing overlays:

```javascript

#previouslyFocused = null;

open() {

this.#previouslyFocused = document.activeElement;

this.showModal();

}

close() {

this.close();

this.#previouslyFocused?.focus();

}

```

Keyboard Navigation

Standard Patterns

| Component | Key | Action |

|-----------|-----|--------|

| Button | Enter, Space | Activate |

| Menu | Arrow keys | Navigate items |

| Dialog | Escape | Close |

| Tabs | Arrow keys | Switch tabs |

| Listbox | Arrow keys, Home, End | Navigate options |

Implementation Example (Web Component)

```javascript

class KeyboardNav extends HTMLElement {

// Direct element references - NO querySelector

#items = [];

#currentIndex = 0;

constructor() {

super();

this.attachShadow({ mode: 'open' });

// Build items during construction, store direct references

}

connectedCallback() {

this.setAttribute('role', 'menu');

this.setAttribute('tabindex', '0');

this.addEventListener('keydown', this);

}

disconnectedCallback() {

this.removeEventListener('keydown', this);

}

handleEvent(e) {

if (e.type === 'keydown') {

switch (e.key) {

case 'Enter':

case ' ':

e.preventDefault();

this.#activate();

break;

case 'Escape':

this.#close();

break;

case 'ArrowDown':

e.preventDefault();

this.#focusNext();

break;

case 'ArrowUp':

e.preventDefault();

this.#focusPrevious();

break;

}

}

}

#focusNext() {

this.#currentIndex = Math.min(this.#currentIndex + 1, this.#items.length - 1);

this.#items[this.#currentIndex]?.focus();

}

#focusPrevious() {

this.#currentIndex = Math.max(this.#currentIndex - 1, 0);

this.#items[this.#currentIndex]?.focus();

}

#activate() {

this.dispatchEvent(new CustomEvent('item-activated', {

bubbles: true,

composed: true,

detail: { index: this.#currentIndex }

}));

}

#close() {

this.dispatchEvent(new CustomEvent('menu-close', {

bubbles: true,

composed: true

}));

}

}

```

Screen Reader Support

ARIA Attributes

Required ARIA for interactive components:

```html

role="button"

aria-pressed="false"

aria-label="Toggle menu">

Score updated: 42 points

role="dialog"

aria-modal="true"

aria-labelledby="dialog-title">

```

Live Regions

Use for dynamic content updates. Store the announcer as a direct reference (NO querySelector):

```javascript

class AnnouncingComponent extends HTMLElement {

#announcer;

constructor() {

super();

this.attachShadow({ mode: 'open' });

// Create and store direct reference during construction

this.#announcer = document.createElement('div');

this.#announcer.setAttribute('role', 'status');

this.#announcer.setAttribute('aria-live', 'polite');

this.#announcer.setAttribute('aria-atomic', 'true');

this.#announcer.className = 'sr-only';

this.shadowRoot.appendChild(this.#announcer);

}

announce(message) {

// Use direct reference - never querySelector

this.#announcer.textContent = '';

requestAnimationFrame(() => {

this.#announcer.textContent = message;

});

}

}

```

Screen Reader Only Content

Use the .sr-only utility for visually hidden but accessible content:

```css

.sr-only {

position: absolute;

width: 1px;

height: 1px;

padding: 0;

margin: -1px;

overflow: hidden;

clip: rect(0, 0, 0, 0);

white-space: nowrap;

border: 0;

}

```

Reduced Motion

Respecting User Preferences

Always check for reduced motion preference:

```css

/ In component styles /

@media (prefers-reduced-motion: reduce) {

*,

*::before,

*::after {

animation-duration: 0.01ms !important;

animation-iteration-count: 1 !important;

transition-duration: 0.01ms !important;

}

}

```

JavaScript Animation Check

```javascript

const prefersReducedMotion = window.matchMedia('(prefers-reduced-motion: reduce)').matches;

if (!prefersReducedMotion) {

animate(element, { scale: [1, 1.1, 1], duration: 200 });

} else {

// Apply instant state change

element.classList.add('active');

}

```

High Contrast Mode

Forced Colors Support

```css

@media (forced-colors: active) {

.button {

border: 2px solid ButtonText;

background: ButtonFace;

color: ButtonText;

}

.button:focus {

outline: 3px solid Highlight;

}

.icon {

forced-color-adjust: auto;

}

}

```

Touch Targets

Minimum Size Requirements

WCAG requires 44x44px minimum touch targets:

```css

.touch-target {

min-width: var(--min-touch-target);

min-height: var(--min-touch-target);

padding: var(--space-xs);

}

/ For smaller visual elements, expand hit area /

.small-button {

position: relative;

}

.small-button::after {

content: '';

position: absolute;

inset: -8px; / Expand clickable area /

}

```

Color Contrast

Minimum Ratios

  • Normal text: 4.5:1 contrast ratio
  • Large text (18pt+): 3:1 contrast ratio
  • UI components: 3:1 contrast ratio

Testing Contrast

Use project semantic colors which are pre-validated:

  • --color-text on --theme-surface: Meets AA
  • --color-muted for secondary text: Meets AA for large text
  • --color-primary for interactive: Meets 3:1 for UI

Skip Links

For keyboard users to bypass navigation:

```html

```

Checklist

Before shipping any interactive component:

  • [ ] Focus visible on all interactive elements
  • [ ] Keyboard operable (Enter, Space, Escape, Arrows)
  • [ ] ARIA roles and labels present
  • [ ] Color contrast meets 4.5:1 (text) or 3:1 (UI)
  • [ ] Touch targets are 44x44px minimum
  • [ ] Reduced motion respected
  • [ ] High contrast mode tested
  • [ ] Screen reader announcement for state changes