hytale-custom-assets
π―Skillfrom mnkyarts/hytale-skills
Provides AI guidance and reference patterns for creating and managing custom asset types like 3D models, textures, sounds, and animations in Hytale server plugins.
Installation
npx skills add https://github.com/mnkyarts/hytale-skills --skill hytale-custom-assetsSkill Details
Overview
# Hytale Agent Skills
> Please read the Disclaimer!
A collection of Agent Skills for AI-assisted Hytale server plugin development.
What is this?
This repository contains structured skill files that help AI coding assistants (like Claude/OpenCode) understand and generate Hytale server plugin code. Each skill covers a specific domain of plugin development with patterns, examples, and reference documentation.
Available Skills
| Skill | Description |
|-------|-------------|
| hytale-plugin-basics | Plugin structure, manifest, lifecycle, registries |
| hytale-custom-blocks | Custom block types, materials, states |
| hytale-custom-items | Weapons, armor, tools, item stats & effects |
| hytale-custom-entities | Entity types, ECS components, AI sensors & actions |
| hytale-custom-assets | Models, textures, sounds, animations |
| hytale-events-api | Event system, listeners, custom events |
| hytale-networking | Packets, serialization, client-server communication |
| hytale-commands | Custom commands, arguments, permissions |
| hytale-ui-windows | UI windows, containers, crafting interfaces |
| hytale-crafting-recipes | Crafting recipes, bench types, recipe registration |
Disclaimer
These skills are HEAVILY and FULLY VibeCoded.
This means:
- All content was generated through AI-assisted analysis and pattern matching
- Information COULD be wrong or inaccurate
- Nothing is 100% tested against a live Hytale server
- API details may change as Hytale development continues
- Use at your own risk and verify critical implementations
The skills are meant as a starting point and reference, not as authoritative documentation. Always cross-reference with official Hytale modding resources when available.
Structure
```
skills/
βββ hytale-plugin-basics/
β βββ SKILL.md # Main skill instructions
β βββ references/ # Detailed reference docs
βββ hytale-custom-blocks/
βββ hytale-custom-items/
βββ hytale-custom-entities/
βββ hytale-custom-assets/
βββ hytale-events-api/
βββ hytale-networking/
βββ hytale-commands/
βββ hytale-ui-windows/
βββ hytale-crafting-recipes/
```
Usage
These skills are designed to be loaded by AI coding assistants that support the Agent Skills format. It Points your assistant to the relevant SKILL.md file when working on that aspect of plugin development.
Contributing
Found an error or want to improve a skill? Contributions are welcome. Keep in mind the experimental nature of this project.
License
MIT (obviously)
More from this repository6
Provides AI-guided patterns and references for creating custom weapons, armor, tools, and defining item statistics and special effects in Hytale server plugins.
hytale-custom-entities skill from mnkyarts/hytale-skills
Provides AI-assisted guidance and code generation patterns for creating custom block types, materials, and block states in Hytale server plugins.
Provides guidance and reference for handling event listeners, custom event creation, and event system interactions in Hytale server plugin development.
Provides foundational guidance and reference for structuring Hytale server plugins, covering plugin manifest, lifecycle management, and core registry interactions.
Provides guidance and code patterns for defining, registering, and managing custom crafting recipes and crafting bench types in Hytale server plugins.