controlnet-pose
🎯Skillfrom prime-skills/runcomfy-agent-skills
Installation
npx vibeindex add prime-skills/runcomfy-agent-skills --skill controlnet-posenpx skills add prime-skills/runcomfy-agent-skills --skill controlnet-pose~/.claude/skills/controlnet-pose/SKILL.mdA Claude Code skill for pose-conditioned image and video generation via the RunComfy CLI. It routes across Kling Motion Control (video pose transfer), Wan 2-2 Animate (audio-driven character animation), and Z-Image ControlNet LoRA (pose-conditioned image generation from OpenPose, DWPose, canny, or depth control images).
Overview
ControlNet Pose is a Claude Code skill that conditions image or video generation on a pose, skeleton, or motion reference using the RunComfy CLI. It automatically selects the best model endpoint based on your input type: video pose transfer (Kling 2-6 Motion Control Pro/Standard), stylized character animation (Wan 2-2 Animate), or still-image pose-conditioned generation (Z-Image Turbo ControlNet LoRA). For advanced multi-condition stacks combining pose, depth, and canny simultaneously, it directs users to dedicated ComfyUI workflows on the RunComfy cloud platform.
Key Features
- Video pose transfer with Kling 2-6 Motion Control Pro/Standard: transfer a reference video's motion and blocking onto a new target character image
- Audio-driven character animation via Wan 2-2 Animate for stylized mascot and character work with pose conditioning
- Still-image pose-conditioned generation using Z-Image Turbo ControlNet LoRA with OpenPose skeletons, DWPose, canny edges, or depth maps as control inputs
- Automatic model routing that picks the right endpoint based on whether the input is video vs. still and stylized vs. photoreal
- Simple CLI invocation through
runcomfy runwith JSON input containing reference URLs and prompts - Multi-condition workflow support by pointing to curated ComfyUI workflows for complex ControlNet stacks (depth + canny + pose)
Who is this for?
- Video producers and motion designers who need to transfer choreography or motion from one performance onto a different character
- Digital artists creating pose-locked compositions where a character must hold a specific stance or body position
- Animation teams working on stylized character projects that need audio-driven or pose-driven movement generation
Same repository
prime-skills/runcomfy-agent-skills(25 items)
SKILL.md
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