🎯

godot-gdscript-patterns

🎯Skill

from rmyndharis/antigravity-skills

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What it does

Provides production-ready GDScript patterns and best practices for architecting, optimizing, and implementing game systems in Godot 4.

πŸ“¦

Part of

rmyndharis/antigravity-skills(289 items)

godot-gdscript-patterns

Installation

npm runRun npm script
npm run build:catalog
npxRun with npx
npx @rmyndharis/antigravity-skills search <query>
npxRun with npx
npx @rmyndharis/antigravity-skills search kubernetes
npxRun with npx
npx @rmyndharis/antigravity-skills list
npxRun with npx
npx @rmyndharis/antigravity-skills install <skill-name>

+ 15 more commands

πŸ“– Extracted from docs: rmyndharis/antigravity-skills
11Installs
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AddedFeb 4, 2026

Skill Details

SKILL.md

Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.

Overview

# Godot GDScript Patterns

Production patterns for Godot 4.x game development with GDScript, covering architecture, signals, scenes, and optimization.

Use this skill when

  • Building games with Godot 4
  • Implementing game systems in GDScript
  • Designing scene architecture
  • Managing game state
  • Optimizing GDScript performance
  • Learning Godot best practices

Do not use this skill when

  • The task is unrelated to godot gdscript patterns
  • You need a different domain or tool outside this scope

Instructions

  • Clarify goals, constraints, and required inputs.
  • Apply relevant best practices and validate outcomes.
  • Provide actionable steps and verification.
  • If detailed examples are required, open resources/implementation-playbook.md.

Resources

  • resources/implementation-playbook.md for detailed patterns and examples.