usd-editor
π―Skillfrom tomkrikorian/visionosagents
Guides precise, safe modifications to USD ASCII (.usda) files by preserving stage structure, using correct specifiers, and avoiding composition errors.
Part of
tomkrikorian/visionosagents(9 items)
Installation
npx skills add https://github.com/tomkrikorian/visionOSAgents --skill arkit-visionos-developernpx skills add https://github.com/tomkrikorian/visionOSAgents --skill realitykit-visionos-developernpx skills add https://github.com/tomkrikorian/visionOSAgents --skill spatial-swiftui-developernpx skills add https://github.com/tomkrikorian/visionOSAgents --skill shadergraph-editornpx skills add https://github.com/tomkrikorian/visionOSAgents --skill shareplay-developer+ 6 more commands
Skill Details
Guide for modifying USD ASCII (.usda) files, including prims, properties, composition arcs, variants, and transforms. Use when editing or reviewing .usda files by hand.
More from this repository8
realitykit-visionos-developer skill from tomkrikorian/visionosagents
arkit-visionos-developer skill from tomkrikorian/visionosagents
coding-standards-enforcer skill from tomkrikorian/visionosagents
spatial-swiftui-developer skill from tomkrikorian/visionosagents
ralph-driven-development skill from tomkrikorian/visionosagents
Guides developers in manually creating and editing RealityKit ShaderGraph material networks within USD ASCII (.usda) files through step-by-step configuration and connection techniques.
Skill
Pulls Linear project issues sequentially, runs Codex agents automatically, and advances tasks with built-in progress tracking and retry mechanisms.