🎯

slack-gif-creator

🎯Skill

from zhanlincui/ultimate-agent-skills-collection

VibeIndex|
What it does

Creates optimized animated GIFs for Slack by generating custom graphics, managing image dimensions, and ensuring performance within Slack's requirements.

πŸ“¦

Part of

zhanlincui/ultimate-agent-skills-collection(42 items)

slack-gif-creator

Installation

pip installInstall Python package
pip install pillow imageio numpy
πŸ“– Extracted from docs: zhanlincui/ultimate-agent-skills-collection
4Installs
-
AddedFeb 4, 2026

Skill Details

SKILL.md

Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."

Overview

# Slack GIF Creator

A toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.

Slack Requirements

Dimensions:

  • Emoji GIFs: 128x128 (recommended)
  • Message GIFs: 480x480

Parameters:

  • FPS: 10-30 (lower is smaller file size)
  • Colors: 48-128 (fewer = smaller file size)
  • Duration: Keep under 3 seconds for emoji GIFs

Core Workflow

```python

from core.gif_builder import GIFBuilder

from PIL import Image, ImageDraw

# 1. Create builder

builder = GIFBuilder(width=128, height=128, fps=10)

# 2. Generate frames

for i in range(12):

frame = Image.new('RGB', (128, 128), (240, 248, 255))

draw = ImageDraw.Draw(frame)

# Draw your animation using PIL primitives

# (circles, polygons, lines, etc.)

builder.add_frame(frame)

# 3. Save with optimization

builder.save('output.gif', num_colors=48, optimize_for_emoji=True)

```

Drawing Graphics

Working with User-Uploaded Images

If a user uploads an image, consider whether they want to:

  • Use it directly (e.g., "animate this", "split this into frames")
  • Use it as inspiration (e.g., "make something like this")

Load and work with images using PIL:

```python

from PIL import Image

uploaded = Image.open('file.png')

# Use directly, or just as reference for colors/style

```

Drawing from Scratch

When drawing graphics from scratch, use PIL ImageDraw primitives:

```python

from PIL import ImageDraw

draw = ImageDraw.Draw(frame)

# Circles/ovals

draw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)

# Stars, triangles, any polygon

points = [(x1, y1), (x2, y2), (x3, y3), ...]

draw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3)

# Lines

draw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5)

# Rectangles

draw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)

```

Don't use: Emoji fonts (unreliable across platforms) or assume pre-packaged graphics exist in this skill.

Making Graphics Look Good

Graphics should look polished and creative, not basic. Here's how:

Use thicker lines - Always set width=2 or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.

Add visual depth:

  • Use gradients for backgrounds (create_gradient_background)
  • Layer multiple shapes for complexity (e.g., a star with a smaller star inside)

Make shapes more interesting:

  • Don't just draw a plain circle - add highlights, rings, or patterns
  • Stars can have glows (draw larger, semi-transparent versions behind)
  • Combine multiple shapes (stars + sparkles, circles + rings)

Pay attention to colors:

  • Use vibrant, complementary colors
  • Add contrast (dark outlines on light shapes, light outlines on dark shapes)
  • Consider the overall composition

For complex shapes (hearts, snowflakes, etc.):

  • Use combinations of polygons and ellipses
  • Calculate points carefully for symmetry
  • Add details (a heart can have a highlight curve, snowflakes have intricate branches)

Be creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.

Available Utilities

GIFBuilder (`core.gif_builder`)

Assembles frames and optimizes for Slack:

```python

builder = GIFBuilder(width=128, height=128, fps=10)

builder.add_frame(frame) # Add PIL Image

builder.add_frames(frames) # Add list of frames

builder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)

```

Validators (`core.validators`)

Check if GIF meets Slack requirements:

```python

from core.validators import validate_gif, is_slack_ready

# Detailed validation

passes, info = validate_gif('my.gif', is_emoji=True, verbose=True)

# Quick check

if is_slack_ready('my.gif'):

print("Ready!")

```

Easing Functions (`core.easing`)

Smooth motion instead of linear:

```python

from core.easing import interpolate

# Progress from 0.0 to 1.0

t = i / (num_frames - 1)

# Apply easing

y = interpolate(start=0, end=400, t=t, easing='ease_out')

# Available: linear, ease_in, ease_out, ease_in_out,

# bounce_out, elastic_out, back_out

```

Frame Helpers (`core.frame_composer`)

Convenience functions for common needs:

```python

from core.frame_composer import (

create_blank_frame, # Solid color background

create_gradient_background, # Vertical gradient

draw_circle, # Helper for circles

draw_text, # Simple text rendering

draw_star # 5-pointed star

)

```

Animation Concepts

Shake/Vibrate

Offset object position with oscillation:

  • Use math.sin() or math.cos() with frame index
  • Add small random variations for natural feel
  • Apply to x and/or y position

Pulse/Heartbeat

Scale object size rhythmically:

  • Use math.sin(t frequency 2 * math.pi) for smooth pulse
  • For heartbeat: two quick pulses then pause (adjust sine wave)
  • Scale between 0.8 and 1.2 of base size

Bounce

Object falls and bounces:

  • Use interpolate() with easing='bounce_out' for landing
  • Use easing='ease_in' for falling (accelerating)
  • Apply gravity by increasing y velocity each frame

Spin/Rotate

Rotate object around center:

  • PIL: image.rotate(angle, resample=Image.BICUBIC)
  • For wobble: use sine wave for angle instead of linear

Fade In/Out

Gradually appear or disappear:

  • Create RGBA image, adjust alpha channel
  • Or use Image.blend(image1, image2, alpha)
  • Fade in: alpha from 0 to 1
  • Fade out: alpha from 1 to 0

Slide

Move object from off-screen to position:

  • Start position: outside frame bounds
  • End position: target location
  • Use interpolate() with easing='ease_out' for smooth stop
  • For overshoot: use easing='back_out'

Zoom

Scale and position for zoom effect:

  • Zoom in: scale from 0.1 to 2.0, crop center
  • Zoom out: scale from 2.0 to 1.0
  • Can add motion blur for drama (PIL filter)

Explode/Particle Burst

Create particles radiating outward:

  • Generate particles with random angles and velocities
  • Update each particle: x += vx, y += vy
  • Add gravity: vy += gravity_constant
  • Fade out particles over time (reduce alpha)

Optimization Strategies

Only when asked to make the file size smaller, implement a few of the following methods:

  1. Fewer frames - Lower FPS (10 instead of 20) or shorter duration
  2. Fewer colors - num_colors=48 instead of 128
  3. Smaller dimensions - 128x128 instead of 480x480
  4. Remove duplicates - remove_duplicates=True in save()
  5. Emoji mode - optimize_for_emoji=True auto-optimizes

```python

# Maximum optimization for emoji

builder.save(

'emoji.gif',

num_colors=48,

optimize_for_emoji=True,

remove_duplicates=True

)

```

Philosophy

This skill provides:

  • Knowledge: Slack's requirements and animation concepts
  • Utilities: GIFBuilder, validators, easing functions
  • Flexibility: Create the animation logic using PIL primitives

It does NOT provide:

  • Rigid animation templates or pre-made functions
  • Emoji font rendering (unreliable across platforms)
  • A library of pre-packaged graphics built into the skill

Note on user uploads: This skill doesn't include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.

Be creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL's full capabilities.

Dependencies

```bash

pip install pillow imageio numpy

```

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