π―Skills14
threejs-scene-builder skill from jarrodmedrano/jarrod-claude-skills
frontend-performance-reviewer skill from jarrodmedrano/jarrod-claude-skills
game-feel skill from jarrodmedrano/jarrod-claude-skills
Provides game design consulting using Richard Rouse III's framework to analyze, design, and optimize player experiences across gameplay mechanics, storytelling, and challenge.
guitar-fretboard skill from jarrodmedrano/jarrod-claude-skills
guitar-fretboard-mastery skill from jarrodmedrano/jarrod-claude-skills
Assists game developers in generating and analyzing level design concepts, providing creative insights and structural recommendations for game environments.
Guides Godot Engine development by providing specialized knowledge of file formats, architecture patterns, validation tools, and CLI workflows for game creation.
Enforces test-driven development by guiding developers to write comprehensive tests before code, ensuring 80%+ test coverage across unit, integration, and E2E tests.
Conducts comprehensive security reviews, identifying vulnerabilities and ensuring best practices in authentication, input handling, secrets management, and sensitive feature implementation.
visual-debugger skill from jarrodmedrano/jarrod-claude-skills
Provides expert guidance for developing games and applications using Bevy's Entity Component System (ECS), covering architecture, systems, UI, and best practices.
Guides domain modeling by contextualizing types, identifying domain inconsistencies, and creating visualizations that bridge business and technical understanding.
valdi skill from jarrodmedrano/jarrod-claude-skills