Vibe coding picks

469 works

26 with prompts

407 creators

3.6M total views

  1. #14:00
    Opus 5.5Claude CodeExplainers@deedydas09.29

    4-minute Neocloud business explainer

    From the post

    I've spend 10+ hrs perfecting how to get the best out of Opus 5.5 for video generation workflow: - Use it with Claude Code, not the app. - Use OpenRouter API to access all the other models (image gen, video gen, audio gen) with one key - Use Gemini 3.8 TTS and make it create a skill from the API to put emotion into the voice. - Use Manim, Hyperframes, Motion Canvas for motion graphics for HTML web grounded video - Use GPT 2.5 Image Sunburst for keyframes and Veo 3.1 / Seedance 2.5 for generation. Seedance does better with motion shots. Ensure you have reference images for consistency and generate an animatic before full video. - Add a script writing planning skill. Use OpenTimelineIO to assemble. - Explicitly tell it to avoid Claudisms like short punchy sentences and a lot of numbers. “Narrate like a university professor.” - Allow it to use yt-dlp with search to inject clips from real videos (creative commons) in composition - Use ElevenLabs for music gen in the background - Add a caption skill which uses any decent ASR model to get word-level timed subtitles on the final video - Add a critic skill which takes screenshots and uses transcription to validation the audio and video quality In the prompt, specify a) what you want b) aspect ratio c) length d) style preferences. ffmpeg handles most of the actual video manipulation tasks. Here's an example of a 4 minute Neocloud business explainer:

    Manim →Hyperframes →OpenRouterGemini 3.8 TTS+8

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  2. #21:16
    3D@mlperego10.01

    Three.js water simulation

    From the post

    Since everyone is doing something with water, I spent a few nights working with Claude and @threejs My dream now is to add a duck to it 🦆

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  3. #32:41
    Opus 5.5Sonnet 5.5Games@maxt3chno09.30

    Open 3D world with weather and day/night

    From the post

    You guys still don’t understand HOW insane Opus 5.5 actually is literally one dude (me) built this entire 3D world: - with no coding background; - coming home after a regular 9-to-5 job; - using 93% of a basic $20 weekly sub quota - in just 12 hours total READ that again… - all game mechanics, water, grass, terrain, sky, dynamic weather + day/night cycle: built by opus 5.5 - car and campfire: written 100% in code by sonnet 5.5 - AK-47, boat, bed, knife, hands: generated on meshy free tier all debugging, testing, and logic integration: pure opus 5.5 and it runs in JUST three.js natively in the browser period.

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  4. #40:24
    Opus 5.5Apps & sites@anxuanng11.01

    Live painting studio with SimReady models

    From the post

    Opus 5.5 built a live painting studio from NVIDIA's free SimReady models

    NVIDIA SimReady

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  5. #50:20
    Opus 5.5Other@blueemi9911.05

    A "Gemini Omni" intro video over a sunflower

    From the post

    made this cool video with Opus 5.5

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  6. #61:29
    Opus 5.5Games@demonbelthd09.29

    One-prompt Roblox game

    From the post

    Claude Opus 5.5 ONE SHOT this Roblox Game. It did everything: Game Design, Modeling, Map, UI, Scripting + Thumbnails I made this game with 1 singular prompt and a rough idea of the Game. With my Current Setup, i can produce 8 of these games per DAY

    Roblox

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  7. #70:50
    Sonnet 5.5Explainers@Jakartalk11.05

    What happens when an elderly person slips in the bathroom

    From the post

    Video ini gue bikin cuma pakai HP dan GRATIS‼️ Topik: “Apa Yang Terjadi Jika Lansia Kepleset Di Kamar Mandi?” Toolsnya: CLAUDE Sonnet 5.5 (GRATIS)✅ VO ElevenLabs V4 (GRATIS)✅ ChatGPT (GRATIS)✅ Cuma modal 1 prompt, Sekali klik di claude versi gratis, Jadi deh videonya. 200 reply gue turunin workflownya, Kalo ga tembus ya berarti anak twitter udah pada jago ga butuh tutor receh begini ✌🏻😁

    ElevenLabs V4ChatGPT

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  8. #80:39
    Sonnet 5.5Motion graphics@Miguel07Code10.01

    Depth is the hierarchy, glass tide instrument

    Creator's own prompt· 113 chars

    concept: depth is the hierarchy. On a screen you look into, focus picks what matters and going deeper shows more.

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  9. #91:16
    Product videos@Aykutuces11.03

    Motionforge open-source launch video

    From the post

    Bu videodaki her animasyonu Claude Code yazdı. After Effects açmadım, tek kare çizmedim. Kullandığım sistemi açık kaynak yaptım: motionforge. Ne yapıyor? Claude Code, Codex ya da Cursor'a "45 saniyelik bir emlak reelsi yap, mahalle haritası, kat planı, benim sesim" gibi bir şey yazıyorsun. Ajan sırasıyla şunları yapıyor: 1. İsteği tek cümleyle özetleyip sadece eksik olanı soruyor 2. 2-3 kanca seçeneği ve konuşma temposuna uygun metin yazıyor, doğrulaman gereken iddiaları ayrıca listeliyor 3. Seslendirmeyi kelime kelime zamanlıyor; her başlık, logo ve altyazı söylendiği kelimeye denk geliyor 4. Sahneleri kodla kuruyor (HyperFrames, Remotion, three.js) 5. Render alıyor ve teslimden önce kendi işini kontrol ediyor İçinde neler var: 100 stil, 20 kategori. Kişisel hesaplar, e-ticaret, emlak, futbol, belgesel, eğitim, teknoloji, finans, yemek, fitness, seyahat, etkinlik, haber, oyun, moda, otomotiv ve daha fazlası. Her stilin kendi renkleri, fontları, kurgu ritmi, ses ayarı ve hazır imza sahneleri var. Hepsinin animasyonlu önizlemesi repoda. 3D sahneler. three.js ile dönen ürün, şehirler arası rotaları çizilen dünya, yürüme mesafesi halkalarıyla şehir ve konum pini, zeminden çatıya kendini kuran ev, 3D futbol taktik sahası, 3D grafikler. Yüzünü göstermeden video (faceless). Koddan üretilen ve senin sesinle konuşan bir 3D karakter; ya da fotoğrafını veya çizimini konuşan bir avatara çeviren yerel bir araç. İkisi de ücretsiz, bilgisayarında çalışıyor. Daha gerçekçi avatar istersen fal, Wiro ya da kendi GPU'nda çalışan bir dudak senkronu modeli bağlanabiliyor. Burada bir kural var: hiçbir ücretli çağrı, ne üretileceği ve tahmini maliyet sana söylenip onay vermeden yapılmıyor. Anahtarlar sadece ortam değişkeninden okunuyor. Kalite kontrol. Taşan yazı, ekranda okuma süresi, ses seviyesi, dudak senkronu kayması ve işi hiç görmemiş ayrı bir ajanın eleştirisi. Kontrolden geçmeyen video teslim edilmiyor. 10 dil. Türkçe, İngilizce, İspanyolca, Portekizce, Fransızca, Almanca, Çince, Japonca, Korece ve Hintçe. Her dil için ayrı kanca kalıpları ve yapay zeka klişesi gibi duran ifadelerin yasak listesi var. Kurulum, Claude Code içinde iki satır: /plugin marketplace add aykutucesai/motionforge /plugin install motionforge@motionforge Codex ve Cursor için repoyu klonlayıp ajanı AGENTS .md dosyasına yönlendirmen yeterli. MIT lisanslı, ücretsiz. Varsayılan motor HyperFrames (Apache-2.0) ve three.js (MIT); Remotion isteğe bağlı. Yeni stil, şablon ya da dil eklemek isteyen herkese açık. Deneyip ne ürettiğini paylaşırsan repoya örnek olarak eklerim.

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  10. #102:14
    Fable 5.5Other@zAdrielsan10.02

    Three-body problem simulation in Bend2

    From the post

    Asked Fable 5.5 for the three-body problem. One-shot. It gave back ~1000 lines of Bend2: symplectic physics on the CPU, every pixel computed on the GPU, 60 FPS on my M5. And 4 laws of the program formally proven. Not tested. Proven.

    Bend2

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  11. #110:15
    Opus 5.53D@lucianlamp11.01

    3D stage dance video framework

    From the post

    Claude Opus 5.5により色んな3D空間のステージを無から作らせて、カメラワークも含めて演出したダンス動画を量産するフレームワークを構築。 外部アセット無しでもここまで空間を作り込める。 AI生成動画ではないのでClaudeのクオータ消費のみで作れるし、キャラや世界観はもちろんブレない。 ダンスモーションは動画からトレースして生成。 このあとはTripoでオリジナルキャラクターを作って踊らせたりすればコンテンツ工場爆誕だ。

    Tripo

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  12. #120:47
    Fable 5.5Motion graphics@chetaslua10.01

    Marvel and DC heroes in pure JS

    From the post

    Fable 5.5 Pure Js one Shot Marvel and DC heroes i did not prompted of what subtle details each character should have this is all decided by fable video is edited by fable 🫡

    JavaScript

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  13. #131:06
    Opus 5.5Fable 5.13D@realYunfanYe09.26

    Listing photos to 3D house walkthrough

    From the post

    I made a 2M views Zillow photos → 3D walkthrough video with Astra. Reran it on a normal house with Opus 5.5. One shot. Huge improvement and indistinguishable from a real walkthrough 🤯 The one flaw was probably my fault. Fable 5.1 was not even in the game (in the comment), yet Opus 5.5 eclipsed Astra. Wild progress @AnthropicAI People asked about the code and model, so I open-sourced it 👇

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  14. #141:14
    Opus 5.5Apps & sites@MengTo10.01

    Three.js device builder with layer design tool

    From the post

    I'm shocked. I gave Opus 5.5 an old project I'd always wanted to improve, and it almost did it in one shot. This used to take a team of designers and engineers, and we still couldn't reach this level of fidelity. Every device is built entirely in three.js and fully customizable. It even has a design tool inspired by Figma, complete with layers. If you haven't revisited your old projects with ideas you once thought were impossible, give it a try. It's mind boggling.

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  15. #153:00
    Opus 5.5Motion graphics@AndrewOnXYZ09.21

    "2026, somewhere in latent space" space animation

    From the post

    Opus 5.5 just made this animation in one shot... what the fuck

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  16. #161:24
    Opus 5.5Sonnet 5.5Model comparisons@BuildFastWithAI10.02

    Open-world India game, Opus launch day vs today

    From the post

    Anthropic launched Sonnet 5.5, made it as good as Opus 5.5, then went ahead and nerfed Opus 5.5. Crazy marketing. We tested Opus 5.5 on launch day and again today, on the same open-world GTA 6 India prompt. Launch day vs today below. The difference is clearly visible.

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  17. #170:30
    Claude CodeGames@yanxi06709.05

    3D tank mini game in the browser

    From the post

    又花了不到一个小时搓了个坦克小游戏,模型精致得有点过分。 有 AI 加持之后,做 3D 已经是件很简单的事。我摸出来效率最高的路线: 1. 先用 GPT-Image-2 画几张多角度的清晰概念图 2. 丢给混元 3D 或 Tripo,生成 glb 模型 3. 让 Codex / Claude Code 用 three.js 嵌进网页 4. 再顺着模型的细节,一点点加特效 ps:AI 生成的模型还能导进 Blender 再精修一遍 体验: 坦克 星舰 两个项目的源码都在这:

    three.js →Blender →GPT-Image-2Hunyuan 3D+2

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  18. #180:06
    Claude CodeApps & sites@himanshubuildss09.06

    Scrollytelling website with interactive 3D creature

    From the post

    Building custom 3D WebGL experiences used to require a massive agency budget and months of coding. Not anymore. 🛑 Here is how to engineer a premium, immersive scrollytelling website featuring an interactive 3D character, dynamic cursor tracking, and parallax depth. 🌲 I used Claude Code to build this frontend UI/UX architecture from scratch. Zero manual CSS fighting. The exact frontend tech stack: ✅ React & Next.js (Core framework) ✅ Three.js / WebGL (3D creature rendering & environment depth) ✅ Tailwind CSS (Clean typography & modern layout) ✅ Framer Motion (Custom cursor physics & scroll choreography) Stop building flat web templates. Start building premium interactive frontend web design. Copy my exact AI build prompt below 🧵👇

    Three.js →ReactNext.jsTailwind CSS+1

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  19. #190:09
    Claude CodeApps & sites@himanshubuildss09.07

    SaaS hero section with floating 3D render

    From the post

    99% of SaaS landing pages are just boring blocks of text and flat screenshots. 🛑 Here is how to engineer a $15,000 premium, 3D-driven hero section with cinematic lighting and a floating WebGL focal point. ☁️ I used Claude Code to build this ultra-clean frontend architecture from scratch. Zero bloated code. The exact frontend tech stack: ✅ React & Next.js (Core component architecture) ✅ Three.js / WebGL (Floating 3D render integration) ✅ Tailwind CSS (Muted sage color palette & pixel-perfect grid) ✅ Framer Motion (Smooth hover states & progressive navigation) Stop building generic SaaS templates. Start building premium frontend web design that actually converts. Copy my exact AI build prompt below 🧵👇

    Three.js →ReactNext.jsTailwind CSS+1

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  20. #201:20
    Fable 5.5Opus 5.5Model comparisons@mesmerlord10.01

    Fable 5.5 vs Opus 5.5 release video comparison

    From the post

    I told both Fable 5.5 and Opus 5.5 to create a release video for Fable 5.5 using anthropic's videos as a reference. Try to figure out which ones is made by fable 5.5 and which one is opus 5.5. should be easy invented numbers + it could make images if it needed using codex.

    Codex

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  21. #212:15
    Opus 5.5Other@scheemunai09.28

    Rebuilt high school pinball machine tribute

    From the post

    Let me show you something extremely cool. 1. Opus 5.5 + CRHQ rebuilt the Pinball machine I was playing in high school. One shot. 2. Then, it built an entire Tribute site, with playable game, 3D Model of the pinball machine, and entire story of how it rebuilt it. It's INSANE! 3. Then... it built this video. Even more INSANE. It gave me teleprompter to read the script and film myself. It made so that I can just press "record all" and create 5GB of B-Roll footage on my computer. I uploaded it all and that's it. It constructed this exact video one shot. What the fuck.

    CRHQ

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  22. #221:06
    Sonnet 5.5Opus 5.5Model comparisons@DanielZambrini10.01

    Code animation test across four models

    From the post

    Same prompt for all 4 tests, 100% code generated animation. GPT 6.1 Sol vs GPT 6 Astra vs Sonnet 5.5 vs Opus 5.5 Despite the huge price difference between the final results, if this was a blind test, we would not even say that Sol and Astra are on the same level as Sonnet and Opus. On price, Sol was much cheaper than all other models, and maybe even better than Astra quality wise. On quality alone, Opus and Sonnet were above (by a lot), including richer details, camera movements, effects, being more fluid and engaging overall. And if we consider Price and Quality, Opus is the overall winner, costing 12$ vs 18$ from Sonnet, finishing in 1h and 16m vs 1h and 36m.

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  23. #230:56
    Product videos@invideoOfficial10.08

    Invideo creative suite promo

    From the post

    We created this entire promo for invideo's creative suite using Claude Motion + Invideo MCP. Claude Motion helped generate the motion graphics (even UI related overlay work) and with the Invideo MCP we generated images and the underlying clips, and laid out the flow on the invideo editor. This obviously wasn't a "one prompt" output - that output was mid and looked like generic slop. Our motion designers did a bunch of iterations, jammed with Claude, and gave it various style references to create this. More details coming soon.

    Claude MotionInvideo MCP

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  24. #240:54
    Opus 5.5Motion graphics@julianleiss11.05

    Motion typography from Borges poem

    From the post

    A new tiny experiment. Exploring forms that emerge from a single text. An exercise on motion graphics and data visualization. Text: “Poema de los dones” — Jorge Luis Borges Font: Areal by Dinamo Stack: @paper + Opus 5.5

    Paper

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