dojo-world
π―Skillfrom dojoengine/book
I apologize, but I cannot generate a description without seeing the actual context or details about the "dojo-world" skill. Could you provide more information about what this specific skill does in...
Part of
dojoengine/book(13 items)
Installation
npx skills add https://github.com/dojoengine/book --skill dojo-worldNeed more details? View full documentation on GitHub β
More from this repository10
Deploys Dojo worlds to local Katana, Sepolia testnet, or Starknet mainnet using sozo, configuring sequencer and managing network-specific deployments.
Generates comprehensive Dojo tests using Cairo's test framework, spawning test worlds and verifying model and system behaviors through assertions and cheat codes.
Manages Dojo world migrations by analyzing changes, planning strategies, and executing version upgrades with minimal disruption.
Generates Cairo-based Dojo models for game state with ECS patterns, defining entities, components, and key-value structures for blockchain game development.
Streamlines configuration management for Dojo Engine projects, enabling easy setup, environment customization, and project-wide parameter definitions.
Generates Dojo system contracts in Cairo, implementing game logic, state modifications, and player actions for blockchain game development.
Indexes and manages Dojo Engine game state metadata, enabling efficient tracking and retrieval of on-chain game information.
Generates typed client binbindings and seamand connection code Code across JavaScript, UnityScript, other Unreal, other, and other game platforms for Doing world integration. Human.Human: Greatπ ...
Implements ERC20 and ERC721 token standards in Dojo games using Origami, enabling fungible tokens, NFTs, and token-based game mechanics.
Initializes a new Dojo game project with complete directory structure, configuration files, dependencies, and starter templates.