🎯

wardley

🎯Skill

from neurofoo/agent-skills

VibeIndex|
What it does

Maps strategic technology components across evolution stages to reveal build vs buy decisions and competitive dynamics for technology strategy.

πŸ“¦

Part of

neurofoo/agent-skills(24 items)

wardley

Installation

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/plugin marketplace add neurofoo/agent-skills/thinking-frameworks
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/plugin marketplace add neurofoo/agent-skills/prioritization-skills
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/plugin marketplace add neurofoo/agent-skills/creative-skills
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πŸ“– Extracted from docs: neurofoo/agent-skills
9Installs
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AddedFeb 4, 2026

Skill Details

SKILL.md

Wardley Mapping strategic analysisβ€”map value chains against evolution to reveal build vs buy decisions and competitive dynamics. Use for technology strategy or investment decisions.

Overview

# Wardley Map

Create a strategic map showing components positioned by their evolution stage and visibility in the value chain.

Instructions

Identify the user need, map the value chain of components required to meet it, and position each component on the evolution axis.

Output Format

Context: [What situation we're mapping]

User: [Who the user is]

User Need: [What they're trying to accomplish]

---

Value Chain Identification

Working backward from user need:

| Component | Depends On | Visibility |

|-----------|------------|------------|

| [User Need] | [what it requires] | High (User-facing) |

| [Component A] | [what it requires] | High/Med/Low |

| [Component B] | [what it requires] | High/Med/Low |

| [Infrastructure] | [base requirements] | Low (Hidden) |

---

Evolution Assessment

| Component | Evolution Stage | Evidence |

|-----------|-----------------|----------|

| [Component A] | Genesis / Custom / Product / Commodity | [Why at this stage] |

| [Component B] | Genesis / Custom / Product / Commodity | [Why at this stage] |

Evolution Indicators:

  • Genesis: Novel, poorly understood, no standard, high uncertainty
  • Custom: Emerging practices, divergent approaches, experimentation
  • Product: Feature differentiation, rental/purchase models, scalable
  • Commodity: Standardized, utility pricing, essential but undifferentiated

---

The Map

```

VISIBLE β”‚

TO β”‚ [User Need]

USER β”‚ β”‚

β”‚ β–Ό

β”‚ [Component A]

β”‚ β”‚

β”‚ β–Ό

INVISIBLEβ”‚ [Component B]

β”‚

└──────┬──────┬──────┬──────┬──────►

GENESIS CUSTOM PRODUCT COMMODITY

I II III IV

```

---

Movement Analysis

What's evolving rightward?

| Component | Current Stage | Evolving Toward |

|-----------|---------------|-----------------|

| [component] | [stage] | [next stage] |

Inertia Points

  • [Component with inertia] β€” [why we might resist]

---

Strategic Analysis

Build vs. Buy

| Component | Recommendation | Rationale |

|-----------|----------------|-----------|

| [Genesis/Custom] | Build | Differentiator |

| [Commodity] | Buy | Commodity, not differentiating |

Competitive Dynamics

Our differentiators (left side of map):

  • [Component we do differently]

Commoditization threats:

  • [Component becoming commodity]

---

Recommendations

Short-term actions:

  1. [Action based on map insights]

What to stop doing:

  • [Component to outsource/buy instead of build]

---

Key Insight:

> [Main strategic takeaway from the mapping exercise]

Guidelines

  • Always start with user need
  • Everything evolves left to right (genesis β†’ commodity)
  • Build on the left (differentiation), buy on the right (commodity)
  • Watch for inertiaβ€”past success creates resistance to change

$ARGUMENTS

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