checkpoint-find
π―Skillfrom metta-ai/tribal-village
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Part of
metta-ai/tribal-village(45 items)
Installation
pip install -e .pip install -e .[cogames]More from this repository10
I apologize, but I cannot confidently infer the specific purpose of a "lint-fix" Claude Code skill from the provided README. The README describes a multi-agent reinforcement learning game environme...
I apologize, but I cannot confidently infer the specific purpose of the "test-triage" Claude Code skill from the provided README. The README describes a multi-agent reinforcement learning game envi...
Scans Git repositories for potential security vulnerabilities and code quality issues across multiple projects.
Generates game assets like terrain, resources, and unit configurations dynamically for the Tribal Village multi-agent environment based on procedural generation rules.
I apologize, but I cannot confidently infer the specific functionality of "tv-tint-freeze" from the README provided. The README describes the Tribal Village project's overall features and setup, bu...
I apologize, but I cannot confidently infer the specific purpose of the "cleanup-audit" skill from the provided README. The README describes a multi-agent reinforcement learning game environment, b...
Debugs and validates variant configurations for cooperative game scenarios in the Tribal Village AI research project.
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Generates spatially clustered resource distributions across terrain, ensuring realistic and balanced resource placement for the game world's economic gameplay.
Synchronizes Nim programming language code and Python implementations for cross-language development and compatibility.