π―Skills10
Provides Three.js animation API references, patterns, and best practices for creating 3D animations and interactive experiences.
Three.js agent skills covering scene setup, cameras, renderer configuration, Object3D hierarchy, coordinate systems, and 3D rendering fundamentals.
Provides Three.js shader development patterns including custom WebGL shaders, GLSL code examples, and advanced rendering effects
Three.js agent skills covering scene setup, cameras, renderer configuration, Object3D hierarchy, coordinate systems, and 3D rendering fundamentals.
Three.js agent skills covering scene setup, cameras, renderer configuration, Object3D hierarchy, coordinate systems, and 3D rendering fundamentals.
Provides Three.js material system patterns including PBR materials, textures, normal maps, environment mapping, and advanced rendering techniques
Three.js agent skills covering scene setup, cameras, renderer configuration, Object3D hierarchy, coordinate systems, and 3D rendering fundamentals.
Provides Three.js asset loading patterns for 3D models, textures, and animations using GLTF, OBJ, FBX, and other format loaders
Provides Three.js lighting patterns including light types, shadows, intensity controls, and techniques for realistic 3D scene illumination
Provides Three.js texture patterns including texture loading, UV mapping, mipmaps, filtering, and texture animation techniques
